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Gergő Nagy
nG



Location:
Budapest, Hungary

Language(s):
English, Hungarian

Member Since:
July 2005

Last Updated:
5 March 2009

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German Pilot Hi
3ds max, Photoshop, ZBrush
February 2009


   
Game character, 13k Tri. (with full equipment)
I made the base mesh with 3ds max, painted the details in Z Brush then I re-topologized the high poly. I used CS4 for the textures.

 
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